"STONE AGE" TOOL
Focus: Physical Prototyping
Duration: 2 Weeks
Skills: Physical Prototyping, User Testing
This ceramic product is meant to feel primitive, right out of the Stone Age. Its form is meant to feel abstract and should not have distinct handles, a key characteristic of modern tools and utensils.
WHAT I LEARNED FROM THIS PROJECT
I learned how to create works-like and looks-like prototypes.
Rock the chopper back and forth to cut the herbs.