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HERB CHOPPER

"STONE AGE" TOOL

Focus: Physical Prototyping

Duration: 2 Weeks

Skills: Physical Prototyping, User Testing

Software: Illustrator

This ceramic product is meant to feel primitive, right out of the Stone Age. Its form is meant to feel abstract and should not have distinct handles, a key characteristic of modern tools and utensils.  

WHAT I LEARNED FROM THIS PROJECT

I learned how to create works-like and looks-like prototypes. 

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Rock the chopper back and forth to cut the herbs.

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